Why ArmaMatch?
The slowest part of a PC build is checking whether the parts actually fit together: does the CPU socket match the motherboard, does the graphics card fit the case, is the memory the right type, is the power supply strong enough? Comparing tables scattered across forums and pages is tiresome and error-prone.
ArmaMatch combines those scattered checks into a single engine. Pick the eight categories and socket/platform compatibility, memory rules, cooler capacity, case clearances, storage interfaces, power budget and bottleneck ratio are all calculated at once; you see which side is the limiting factor and receive a concrete upgrade suggestion.
The tool runs server-side and carries your selections in the URL. Every result has a shareable link, and the site stays fully usable with JavaScript disabled.
Who builds it?
ArmaMatch is built and maintained by Emirhan Seyhan, who has spent years building and tuning PCs at an amateur and semi-professional level and has assembled hundreds of systems balancing budget, noise and performance. The tool was born from the mistakes he saw most often — wrong sockets, coolers that do not fit, undersized power supplies — with the goal of removing them entirely.
The aim is not a store but an impartial adviser: we take no commission from any brand and no part is promoted for payment. Recommendations are driven purely by the technical rules and the filters you choose.
Method: how the checks work
Every category carries technical fields: a performance tier (1–6), TDP, socket, memory type, form factor, length and capacity. The engine runs seven checks: socket & platform, memory rules, cooler & TDP, case clearances, storage interface, power budget and bottleneck balance. Lists are filtered automatically by dependent choices — pick a DDR4 board and only DDR4 memory is shown, for example.
The bottleneck ratio is calculated deterministically: the tier gap between the weak and strong part, the weight of the limiting side, the resolution profile you select and memory latency are combined. The same build always returns the same ratio. The full method is described in the Methodology section on the home page and in our guides.
Data and honesty: the limits of estimates
The catalog spans eight categories with more than 1,300 entries and over 90 brands. Technical values are compiled from manufacturer documents, independent reviews and community data.
The bottleneck percentage and game FPS figures are a model, not a measurement. Driver versions, background apps, game patches, cooling performance and silicon variance can all change the outcome. Read the results as a comparative guide — excellent for seeing the balance between two systems, but not something to lock onto as a single guaranteed FPS number.
Independence and advertising
ArmaMatch is free and sustained by advertising. Ads do not influence content or rankings, and no company pays to be featured in results. Privacy-relevant details and our use of cookies are described in the Privacy Policy.